Object-Oriented Programming (OOP) and Event-Driven Programming (EDP) vs Procedural Programming (PP): Technical Paper

Shared by SteadyAtlas9417 October 28, 2026 PDF
Computer Science 6 pages $6
Page 1 of a technical paper comparing Object-Oriented Programming (OOP) and Event-Driven Programming (EDP) to Procedural Programming (PP).
Page 1 · free preview
Page 2
Page 3
Page 4
Page 5
Page 6

Unlock all 6 pages

Get it free by sharing your own notes, buy just this one, or become a member and unlock documents with your plan.

How to unlock this document

Choose the way that suits you. Each one gives you all 6 pages to read online and the PDF to download.

Free

Share your notes, unlock for free

2 free unlocks for every 5 approved uploads

  • Upload your own lecture notes, assignments, essays or past papers
  • PDF, Word, PowerPoint and Excel files all work, and you can send many at once
  • We check each upload; you get a notification when it is approved
  • Spend a free unlock on this document or any other, and keep it for good
  • Shared under your public username, never your email
Create a free account

Then upload your notes from your profile.

Just this one

Buy this document

$6 one-time payment

  • All 6 pages of this document, yours to keep
  • Download the PDF and read it any time, also offline
  • No subscription and nothing to cancel
  • Find it again any time under My Profile → Library

You log in or create a free account first, then pay securely.

Best value

Become a member

Unlock documents from the whole library, which keeps growing

  • Choose any documents you like, up to your plan’s unlocks
  • Documents you unlock stay yours, even if you cancel later
  • Your unlocks start again with every renewal
  • Secure checkout by Dodo Payments
10 tokens every month
60 tokens every 6 months · Save 17%
130 tokens every year · Best value

You log in or create a free account first, then pay securely.

Compare the plans

About this document

Pages
6 pages
Price
$6 one-time, yours to keep
Membership
Included in every plan
Format
PDF
Subject
Computer Science

This technical paper compares Object-Oriented Programming (OOP) and Event-Driven Programming (EDP) to Procedural Programming (PP). It discusses the advantages, features, and examples of OOP and EDP, and how they differ from procedural programming.

What's inside

  • Advantages of Object-Oriented Programming (OOP)
  • Example of a class with attributes and methods
  • Features of Object-Oriented Programming (OOP) that Visual Logic lacks
  • Advantages of Event-Driven Programming (EDP)
  • Object-oriented concepts
  • Use and benefits of Object-Oriented Programming (OOP) and Event-Driven Programming (EDP)

Who it is for: Students studying Computer Science, who need to compare programming paradigms. (Undergraduate)

#comparison #event driven programming #object oriented programming #procedural programming #programming languages #programming paradigms #technical paper

Share with classmates: WhatsApp Telegram X LinkedIn Facebook

Summary

Object-Oriented Programming (OOP) and Event-Driven Programming (EDP) are compared with Procedural Programming (PP). Students learn about the advantages of OOP and EDP, and how to use them to create modular, interactive programs. Examples of classes and methods are given.

Advantages of OOP

OOP's modular structure is good for defining abstract data types. OOP addresses the difficulties within the procedural programming approach. The relationship between classes, attributes, and methods is examined.

Example of a class

A class is a collection of objects with common properties and behaviors. An example class of a college is described. A method is a member function of a class.

Features of OOP

Basic concepts of OOP are described. These include classes, objects, inheritance, data abstraction, and polymorphism. A feature of OOP that Visual Logic lacks is discussed.

Advantages of EDP

EDP allows for more interactive programs. It can be implemented using hardware interrupts. It allows sensors and other hardware to interact with the software.

Key terms

Object-Oriented Programming
A programming approach that uses classes and objects to create modular programs.
Event-Driven Programming
A programming approach where the flow of the program is determined by events.
Procedural Programming
A programming approach that uses a sequence of statements to solve a problem.
Class
A collection of objects with common properties, operations and behaviors.
Method
A member function of a class that consists of block of statements.
Inheritance
The process by which objects can inherit the properties of the objects of other classes.

Questions this document helps with

  • What are the main advantages of using OOP?
  • How does EDP allow for more interactive programs?
  • What is the relationship between classes, attributes, and methods?

Summary written with AI from the document's text.

Ask the AI Teacher

Ask any question about this document or your course, and get a clear explanation.

Free accounts can ask 5 questions a day.